Only downside is the cd which contains a number of errors in the example code.Since the code is also in the book, its not that big of a deal (just a little shoddy).The cd also comes packed with a ton of games.
Product Description
Pocket PC Game Programming will help you develop the tools and source code needed to write multiplayer games that can be played on wireless devices and the Internet. You will not only learn essential programming skills for the Pocket PC, but you will also create a programming resource that contains routines that will come in handy when writing a variety of games. Pocket PC Game Programming covers the history and future of the Pocket PC platform, essential programming tools, Windows messages, the game loop, loading bitmaps, drawing animated sprites, playing sound effects, advanced programming techniques, and much, much more!
About the Author
Jonathan S. Harbour has been an avid gamer and programmer for 17 years, having started with a Ti-99, Commodore PET, and a Tandy 1000.In 1994, he earned a B.S. in computer science. He has since earned the position of senior programmer with 7 years of formal programming experience. Jonathan is a member of the "Starflight III" team, working with the original designers and other volunteers on a sequel to the first two Starflight games (using Allegro), originally published by Electronic Arts in 1985 and 1989, respectively. He has professional-level experience in graphical user interface design and 2D and 3D graphics programming, as well as TCP/IP socket programming and Internet protocols. In addition, he has released the retail Pocket PC games "Pocket Trivia" and "Perfect Match". Harbour has also authored "Pocket PC Game Programming" (0761530576), "Visual Basic Game Programming with DirectX" (193184125X), "Microsoft Visual Basic .NET Programming for the Absolute Beginner" (1592000029), and "Beginner's Guide to DarkBASIC Game Programming" (1592000096), and his most recent "Game Programming All In One, 2nd Edition" (1592003834). He maintains a Web site dedicated to game programming and other topics at http://www.jharbour.com. Jonathan lives in Arizona with his wife, Jennifer, and children, Jeremiah and Kayleigh.
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11/01/2009
Review of Pocket PC Game Programming w/CD (Prima Tech's Game Development) (Paperback)
If you know how to program and want to try out the Pocket PC then this is a great book to own.It gives you some background, spends just a little time on the "structure of a Windows app", then gets into doing cool things on the PocketPC.The chapters on getting images to the screen faster using the Game Api (DirectX precursor) were great.I've always wanted to do Sockets/Networking programming and this book is where I learned.Btw, I'm not a game programmer!
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