11/30/2009

Review of Mac Game Programming (Premier Press Game Development Series) [ILLUSTRATED] (Paperback)

Since I contributed to this book, I shouldn't rate it. However, I would like to encourage Mac developers to purchase the book to garner further interest from publishers to release more Mac specific programming books. In addition, I would like to inform readers that an error exists in the Project Builder version of the source code that comes with the book. If you load any of the project files on the CD-ROM and try to compile them, the build will fail. This is because the file InfoPlist.strings is not on the CD-ROM with the source code files. Fortunately, the author has a small download to fix the problem. Visit his site for instructions...

Product Description
Are you a Mac programmer looking for a game development book? Then look no further because Mac Game Programming is for you! This book is a comprehensive guide to programming games on the Mac OS X and Mac OS 8/9 platforms. It teaches the fundamentals of graphics and animation and then moves on to advanced topics like artificial intelligence, multi-platform networking, and physics modeling. It covers basic topics such as graphics, scrolling backgrounds, character animation, dirty rectangle animation, playing sounds, and reading user input from joysticks. The CD includes CodeWarrior Lite, game sprockets, Macsbug, ResEdit, Graphic Converter, Sound App, Spotlight demo, Sprite World, Sprite Animation Toolkit, Crystal Space, Quesa, shareware games, and commercial game demos. Mac Game Programming is unique in that it doesn't cover game programming topics in a vacuum, but rather puts everything together so that you can make a complete game.

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Review of Desktop Hosting: A Developer's Guide to Unattended Communications with CDROM (Paperback)

This book was a good read for me. The author makes some good points on how the nature of desktop hosting can shape how the web can and should be utilized for unattended communication. I'd recommend this to anyone who wants good techinical information on desktop hosting as well as business owners who want to leverage more of the web for e-business.

Product Description
The first practical guide to a revolutionary Web-based front office technology
A bold new Web paradigm in-the-making, desktop hosting empowers virtually anyone to control Web communications from their personal computer. The fully-automated communication services offered by desktop hosting provide companies with a powerful new tool to help drive sales, increase customer satisfaction, and guarantee 24/7 availability. Written by a principal at one of the major players defining the desktop hosting market, this book supplies technical and non-technical readers with a practical introduction to an exciting new technology. Readers learn how to use desktop hosting tools and get valuable pointers on how to implement an array of desktop hosting solutions.
CD-ROM contains full, unrestricted versions of WebClerk and CommerceExpert, along with 150 QuickTime training clips.

From the Back Cover
Eliminate the hosting fees and gain complete control over your Web site with this revolutionary Web-based front office technology

Desktop hosting allows you to manage Web communications from your personal computer --offering limitless features, including real-time delivery and unique customization capabilities. Written by one of the principals defining the desktop hosting market, this book presents a practical introduction to this exciting new technology. Bill James explores the array of desktop hosting tools currently available and shows you how to implement a variety of solutions. He also uncovers the wide range of fully automated communication services that are available with desktop hosting. With this information, you'll be able to use this powerful tool to help drive sales, increase customer satisfaction, and guarantee 24/7 availability.

An excellent resource for both technical and nontechnical readers, James shows you how to take advantage of all the features of desktop hosting. You'll learn how to:

  • Handle all the information necessary to run an e-business
  • Improve Web site performance
  • Automate responses to individual queries
  • Dramatically decrease download time from your site
  • Add security to your site
  • Integrate messaging, voicemail, e-mail, publishing, and multimedia into a single service

The CD-ROM containsunrestricted, full versions of WebClerk and CommerceExpert, along with 150 QuickTime training clips.

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Review of Flash CS4 Professional Bible (Paperback)

This edition of the Flash Bible was obviously written too fast - there are a lot of errors and typos in the examples.

Product Description
A completely revised and updated edition of the all-time bestselling Flash title
  • Written by two of the world's leading Flash experts, this comprehensive reference provides you with undocumented techniques, tips, and tricks on the CS4 release of Flash, the popular tool that allows you to create animations and build interactive Web sites
  • In-depth coverage on more than one thousand pages includes something for everyone-whether you're a Web novice or an accomplished Web professional-this resource will be your guide to the inner workings and capabilities of Flash CS4
  • Two of the world's leading Flash experts offer more coverage than any other book on the market
  • The accompanying CD-ROM includes trial software, addons, plugins, shareware, templates, and examples


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Review of J2EE Open Source Toolkit : Building an Enterprise Platform with Open Source Tools (Java Open Source Library) (Paperback)

This book is not only good conceptually and instructionally, but it's also a great reference text. Aside from reading very well, the content presentation is straightforward and concise. Using this book the reader can quickly throw together everything needed for development of this nature. The book is worth it for the chapter on developer tools (chapter 4) alone. After sitting down and going through it once, I was finally able to get a complete development environment up and running under Linux. I had made a few attempts before but couldn't set up the environment correctly nor had any good choice for an IDE. Under Linux (my preferred development platform) I had always just used the command line compilation tools and text editors (like vi). Now the IDE is set up and I can test, debug, write, and deploy code easily and I'm considerably more productive.
The book is incredibly useful for experienced programmers and indispensable for anyone trying out Java and J2EE (particularly if you don't have access commercial development environment or testing platform... as a grad student I rely heavily on open source for development in all languages). It also explains how open source solutions can enhance production environments as well. And I've not found another reference that had everything I needed all in one place. This text is thoroughly recommended to anyone with an interest in J2EE or Open Source.

Product Description
* The first book that shows how to harness the full power of open-source tools to build a free J2EE development platform without using any commercial products
* Tools covered include Apache Tomcat, Struts, Jetspeed, MySQL, Joram, and jBoss
* Shows developers how to integrate all of the most popular open-source tools into a single, integrated platform
* Companion Web site provides source code plus a fully working example of the development platform created in the book

From the Back Cover
Discover how to harness the full power of open source tools to build a free J2EE enterprise platform

The choice is yours . . . you can spend thousands of dollars on commercial enterprise platforms or you can take advantage of free, fast, and reliable open source alternatives. To make your decision even easier, this innovative book provides you with all the tools you need to seamlessly combine the most popular open source tools into a single, integrated enterprise platform that can be used for development and deployment of Enterprise Java applications. The authors introduce you to several open source Java projects, covering the basics of enterprise architectures and providing an overviewof open source developer tools.

They then explore the components that you can use to deliver Web-based applications and show you how to build and communicate with the enterprise infrastructure using such components as JDBC, JMS, and Enterprise JavaBeans™. After you've created the platform, the authors guide you through the process of moving an application from development to a production environment, so you'll be up and running in no time!

With the help of comprehensive code examples, this book will show you how to:

  • Create your own Java enterprise platform
  • Select the right open source components for the platform
  • Utilize leading tools such as Tomcat, Struts, MySQL®, and JBoss
  • Ensure that all open source components work together
  • Integrate open source tools with commercial platforms to boost development speed and efficiency

The companion Web site contains the book's original source code, a working sample application for the integrated development environment, and links you can visit to download all of the tools featured in the book.

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Review of The Whole Brain Business Book (Hardcover)

Ned Herrmann's book, "The Whole Brain Business Book", deserves a five star rating.Herrmann has written an excellent book, I only wish I had read it seven years ago when I first ventured out in the world to start my own business.It is a must read for anyone who is planning on startingtheir own business, has a startup business, or has decision makingresponsibilities in an organization. The Whole Brain Business Book is veryeasy to read and is written in a very instructive manner. The authorprovides many examples from his research and he uses a number of diagramsthat are very useful in determining a company's and/or one's personalmanagement style, in addition to some insight as to how one thinks, makesdecision and work together with other people.A number of exercises andstep by step instructions are provided to assist readers in learning how tomake decisions that incorporate all of the brain's functions.I found somevery valuable information in this book that I will use to enhance mydecision-making process.Herrmann has made me stop and re-evaluate some ofthe ways I approach a number of business issues.

This book is dividedinto five dynamic sections; each section is packed with methodologies,examples and exercises for utilizing Herrmann's concept.Herrmann providessome hard evidence to support his Herrmann Brain Dominance Instrument(HBDI) tool.HBDI is an assessment tool that is uses to determine whatdrives the way one thinks and makes decisions.HBDI utilizes fourquadrants (styles), Organizer, Personalizer or Visualizer, each quadrantrepresented by a letter A-D.Herrmann believes that we make decisionsbased on some combination of these four thinking styles and thatcultivating these styles and utilizing the resulting energy is the key toproductivity and creativity in business.

Herrmann presents some veryinteresting information about entrepreneurals, and how they rank based onhis HBDI tool.He expands this discussion by pointing out the differencebetween a entrepreneural, one who works for him/herself and aintrapreneural, one who works for a company.Herrmann discusses risktaking and the importance in learning from failure.He pursues thisfurther by describing the type of management that nurtures creativity andsets the stage for innovative thinking. Herrmann discussescharacteristics of people who are on the outer realm, (he calls themMavericks) and how and why they are so successful (he uses Tom Peters andDavid Letterman as examples).He touches on process reengineering, and howit is generally initiated based on cost savings versus change in workprocesses.In addition, he provides some interesting research dataregarding CEO's and how they ranked a list of sixteen primary workelements.In the final chapter, Herrmann presents some helpful steps forbecoming a Whole Brained Businessperson.

Product Description
The Whole Brain Business Book is the long-awaited culmination of Ned Herrmann's highly respected and extensive research and testing. In it, he presents his four-quadrant model of the brain and the corresponding thinking styles: logician, organizer, communicator, and visionary. Most people and organizations, he demonstrates, are stuck in a ``brain rut'' because their work is dominated by just one mode. Through highly practical explorations and exercises, he shows individuals and organizations how to harness the power of the whole brain. Readers will use The Whole Brain Business Book to expand their own thinking styles--to create and manage Whole Brain Teams--and to introduce new levels of flexibility and innovation into the corporate culture. It will show them how organizations like DuPont and GE use their ``whole brain'' orientation to thrive and profit in times of chaos--and it will help them to do the same.

About the Author
McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

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Review of Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series) (Paperback)

I've been looking forward to this book for a long time now. I've attended several industry conferences with the author, and he's written numerous articles for our website, so I know him to be both an excellent game programmer and talented writer. I had high expectations for this book, and I'm happy to report that it not only lives up to them, it exceeds them.

This book does two things very well: it provides first-rate coverage of DirectX, and it provides the most extensive coverage of special effects ever put in to a game programming book. I'm going to review each of these aspects of the book separately.
The first half of this book is dedicated to covering the basics of Windows programming, 3D math, and DirectX, and it makes the assumption that you're new to all of these areas. He covers all components of the DirectX API, including DirectAudio, DirectInput, DirectPlay, DirectShow, and of course, DirectGraphics (aka Direct3D), which is where the book really shines. Before this book, I had not encountered a single Direct3D book which I could recommend without reservation. He dedicates 5 hefty chapters to DirectGraphics, including two on texture mapping and one on pixel and vertex shaders (and that doesn't count the second half of the book which provides plenty of examples and advanced techniques). Simply put, this is without question the best book currently on the market from which to learn DirectX, and for that reason alone, it's earned a place at the top of my recommendations list.

Note that even if you aren't new to DirectX, you'll probably find a lot of useful things in the first half of the book which are generally omitted from or glossed over in (most) other books, such as action mapping, DirectShow, and DirectPlay. Even the 3D math section has something to offer, with the most concise and accessible explanation of quaternions that I've come across.

The special effects section of the book is divided into two parts. The first covers 2D effects, including fire, water, image feedback, image warping, clouds, blurs, and transitions. Before you complain about 2D being a thing of the past, note that these effects are intended for use in title screens, or for generating textures to be used in 3D worlds. The second part is, of course, 3D effects, and includes particle systems, explosions, 3D water, guns and projectiles, lens flares, and vertex and pixel shader effects. All of these are presented quite well, but the particle system coverage deserves special mention. It spans almost 100, and takes you all the way from a basic system to a powerful, flexible system controlled through scripts.

Each special effect is accompanied by at least one demo program, which is thoroughly explained in the book. The only downside to this is that the author was only able to focus on a single algorithm for each effect, but he at least mentions some of the alternative approaches, as well as suggestions for improving the techniques he presents. Overall, any game programmer should be able to benefit from the special effects portion of the book, even if you've done some of these things before.

My only real complaint about this book is that it should have been two books. Experienced game programmers will probably find a lot they can use in the special effects portion of the book, but may find the DirectX portion unnecessary. Beginning programmers will definitely benefit from the DirectX portion, but may want to spend some time working on basic game techniques before diving into the special effects portion. But, it's not two books, and as a single volume, it's still worth the price. Also, you should be aware that some of the effects covered in this book require a newer video card to even be able to run the demo program. To get the most out of the book, you'll need a card that at least supports vertex shaders, and preferably pixel shaders as well. Also, if you're not pretty comfortable with C++, you may find yourself struggling with some of the code.

Overall, this book is extremely well-written and easy to read. There's so much that this book has to offer that is difficult, if not impossible, to find elsewhere, I strongly recommend it as a must-have for anyone interested in game programming.

Product Description
Ever look at a really cool effect in your favorite game and wonder, "How in the world did they do that?" This book teaches you the skills that you need to create effects that are just as awesome as the ones that first amazed you. New to DirectX? Don't worry! There are plenty of tips that will bring you up to speed quickly. Already an experienced programmer? Get ready to creat some amazing effects that will get people hooked on your game! An entire section on 2D special effects shows you how to use your 3D card for effects like transitions and image warping. If it's 3D effects that you're after, this book has everything that you need to create cool effects like explosions, water, and magic spells. Special Effects Game Programming with DirectX is the next step in transforming your game from an application to an experience.

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Review of Meditation For Dummies (Book and CD edition) (Paperback)

This eloquent, insightful book thoroughly explores the simple yet subtle art of meditation. While user-friendly like all of the titles in the For Dummies series, it's also written with a wisdom born of the author's many years of direct experience as a meditator and teacher. Meditation ForDummies covers a range of subjects with humor and grace, from basicinstructions to the discovery of our most profound spiritual depths.

InPart 1 Bodian clariifes what meditation is (and isn't) and offers a numberof compelling reasons to adopt this "advanced technology for the mindand heart." He also traces the historical roots of meditation anddescribes the important foundations of motivation, attitude, and beginner'smind, which ensure a fruitful practice. "Ultimately, the greatmeditation teachers advise that the best attitude to take toward meditationis an open mind, completely free from all preconceptions andexpectations," Bodian explains. "One of my first meditationteachers, Zen master Shunryu Suzuki, calls this beginner's mind -- and hecounsels that the goal of meditation is not to accumulate knowledge, learnsomething new, or achieve some special state of mind, but simply tomaintain this fresh, uncluttered perspective."

In Part 2, the authorcovers the basics of meditation practice, including pointers on posture andpreparing for meditation, as well as a chapter on opening the heart andcultivating compassion. In Part 3, entitled "Trouble-shooting andFine-tuning," he offer sage advice on developing the rightrelationship with troubling thoughts, feelings and sensations. Thehighlight of this section is a chapter on cultivating spirituality thatexplores the nature of self (or no-self), traditional paths of awakening,and the sensitive subject of finding a teacher (inner and outer), which theauthor recommends if one wishes to go more deeply into the practice. Thebook concludes with chapters on how to nurture self-awareness while engagedin daily life and on how to use meditation for healing and performanceenhancement, followed by answers to ten commonly asked questions aboutmeditation.

Despite its one-size-fits-all title, Meditation For Dummiesis the best book on meditation I've read -- at once subtle andcomprehensive, spiritually sensitive yet pragmatic. Be prepared for aneasy-to-read, good-humored, and discerning guide on the journey ofdiscovering your true nature through the ancient but timely art ofmeditation.



Click Here to see more reviews about: Meditation For Dummies (Book and CD edition) (Paperback)

11/29/2009

Review of Microsoft Project 2007 Bible (Paperback)

A valuable resource for novice and advanced users. Sufficiently organized to allow one to navigate directly to a specific topic and glean concise information. Screen shots and detailed explanation are also helpful.

Product Description
Take control of your projects with this in-depth guide

Whether you're managing a project for a small team or supervising a corporate assignment involving hundreds, the power of Microsoft Project 2007 and the detailed information in this comprehensive guide can keep you on track. From setting budgets to allocating resources to tracking results, each of the book's seven parts thoroughly focuses on key elements in a logical sequence so you can find what you need.

  • Identify your goals and the scope of your projects
  • Manage projects across organizations and multiple locations
  • Get the most out of Gantt charts and views
  • Assign tasks, check progress, and make adjustments
  • Issue interim reports and look at the Big Picture
  • Create a custom HTML page with VBA and VBScript
  • Import and export Project information

What's on the CD-ROM?

You'll find a wealth of trial versions, demo software, sample projects, and bonus appendixes on the CD-ROM, including

  • Milestones Professional(r) - Advanced formatting, calculation, Web publishing, and reporting features
  • PERT Chart Expert - Create eye-opening PERT chart project plans
  • PlanView(r) Project Portfolio Management - A comprehensive decision-making platform for enterprises
  • WBS Chart Pro - Plan your projects with these graphing tools

System Requirements: See the CD-ROM Appendix for details and complete system requirements.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

From the Back Cover
Take control of your projects with this in-depth guide

Whether you're managing a project for a small team or supervising a corporate assignment involving hundreds, the power of Microsoft Project 2007 and the detailed information in this comprehensive guide can keep you on track. From setting budgets to allocating resources to tracking results, each of the book's seven parts thoroughly focuses on key elements in a logical sequence so you can find what you need.

  • Identify your goals and the scope of your projects
  • Manage projects across organizations and multiple locations
  • Get the most out of Gantt charts and views
  • Assign tasks, check progress, and make adjustments
  • Issue interim reports and look at the Big Picture
  • Create a custom HTML page with VBA and VBScript
  • Import and export Project information

What's on the CD-ROM?

You'll find a wealth of trial versions, demo software, sample projects, and bonus appendixes on the CD-ROM, including

  • Milestones Professional® - Advanced formatting, calculation, Web publishing, and reporting features
  • PERT Chart Expert - Create eye-opening PERT chart project plans
  • PlanView® Project Portfolio Management - A comprehensive decision-making platform for enterprises
  • WBS Chart Pro - Plan your projects with these graphing tools

System Requirements: See the CD-ROM Appendix for details and complete system requirements

Click Here to see more reviews about: Microsoft Project 2007 Bible (Paperback)

Review of Master Active Directory VISUALLY [ILLUSTRATED] (Paperback)

I read Curt Simmons'Creating Active Directory Infrastructures book andbought this one as well. This book is very easy to read and covers AD in avisual way. The book crawls all over the AD tools and shows you how to andwhy to configure this or that. It also has info about design and planningas well as DNS, DHCP, and other networking services. It's kind of adifferent way to learn a high level topic, but I liked it, and it will be agreat reference book.

Product Description
  • Step-by-Step Instructions
  • 1200 Screenshots
  • The Revolutionary Way to Learn


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Review of Streaming Media: Building and Implementing a Complete Streaming System (Paperback)

I was very pleased to see the step-by-step process of how to build a webcasting system. I also found the background information very helpful such as encoding, enterprise serving, storage and security.

Product Description
Helps you choose audio and video equipment, capture and edit, and set up a streaming site.
* Explores how streaming media can be delivered via dial-up connections, as well as broadband connections.
* CD-ROM includes the author's streaming software package, allowing readers to configure, monitor, and mange a live encoded media stream.
* Reviews server issues, digital distribution systems, advanced enterprise streaming, and narrowband versus broadband.
* Also addresses legal issues and the future of streaming with wireless devices.

From the Back Cover
A complete toolkit to successfully develop and implement streaming media on the Web

From hands-on training and distance learning to teleconferencing and product demonstrations, streaming media is providing businesses with a whole new world of opportunity. Written by one of the leading experts in the field, this book will provide you with all the information you'll need to begin streaming immediately. Demetriades offers an accessible presentation of this complex technology and all of its components, so you'll be able to address each segment of the streaming industry. As you progress through each chapter, you'll take another step toward the development of a streaming media enterprise.

This informative book will direct you to the best resources to start streaming live or stored content over the Internet or Intranet. You'll also learn how to choose the right audio and video equipment, capture and edit, and set up a streaming site that meets your company's needs. Covering major platforms such as Microsoft, Real Networks, and Apple, it includes:

  • Sixteen steps to building a successful streaming enterprise system
  • Detailed instructions on how to make movies with a digital camera
  • A guide to building your own encoders
  • An in-depth look at wireless streaming media
  • A discussion on security and surveillance using streaming media

The CD-ROM contains:

  • Adobe Premiere tryout version
  • Pathfinder, Rapid Response, and Screen Magic by MaxVU, Inc.
  • Discreet cleaner demo version


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Review of Linux Smart Homes For Dummies (For Dummies (Computer/Tech)) (Paperback)

This book helps you to define and set up a complete home automation system. It is obviously based on the Linux operating system, and presumes that you have at least some idea about getting a Linus distribution, getting it installed and have a few development tools. The applications he discusses fit into several different categories: Entertainment, X10 controller, Weather, and of course in today's world - security.

There is a CD included with the book. It does not contain a Linux distribution, but instead several shareware programs that the home automater should find useful. These applications are all designed around Linux of course. If you should choose to automate your house using that other operating system, you don't want to use this book but instead 'Smart Homes For Dummies.'

Setting up a home system like this one is just about the ultimate in geek-dom, and very educational. Have Fun!

Product Description
A Linux smart home is about controlling and monitoring devices and information around your home using a standard personal computer, Linux, and its vast array of open source tools. You don't have to be a master programmer to create one. If you like to tinker with Linux, Linux Smart Homes For Dummies will guide you through cool home automation projects that are as much fun to work on as they are to use.

Home automation used to be limited to turning on lights and appliances, and maybe controlling your thermostat and lawn sprinkler, from your computer. While you still might not be able to create all the Jetsons' toys, today you can also

  • Build a wireless network
  • Create and set up a weather station
  • Automate your TV and sound system
  • Spy on your pets when you're not home
  • Set up an answering system that knows what to do with calls
  • Increase your home's security

If you know how to use Linux and a few basic development tools - Perl, the BASH shell, development libraries, and the GNU C compiler-Linux Smart Homes For Dummies will help you do all these tricks and more. For example, you can

  • Discover the best sources for Linux-based home automation devices
  • Set up a wireless network, create a wireless access point, build a bridge between wired and wireless networks, and route your own network traffic
  • Build a personal video recorder with MythTV that will record to DVD, or set up a wireless streaming music system
  • Create a smart phone system that takes messages and forwards them to your fax, modem, or answering machine
  • Build a weather station that notifies you of severe weather alerts
  • Control and secure your home automation network, and even check on your house when you're away

The bonus CD-ROM includes all kinds of cool open source software for your home automation projects. Linux Smart Homes For Dummies even includes lists of cool gadgets to check out and great ways to automate those boring household chores. A smart home's a happy home!

From the Back Cover
Make your home safer and more efficient with Linux

Linux home automation has never been simpler or more fun!

A smart home's a happy home! Teach yours lots of new tricks with Linux. Not only can you arrange automation for lights, appliances, and watering the lawn, you can also build your own TV recorder, pipe music throughout the house, set up a severe weather alert, and control everything from your Web browser.

Lots of open source home automation software, including:

  • MisterHouse home automation server
  • MythTV personal video recorder (PVR)
  • OpenWrt customizable software for wireless applications
  • PuTTY, a GUI-based ssh client
  • Wireless networking software: ndiswrapper and wpa_supplicant
  • and much more!

Discover how to

  • Set up a wireless access point and build a network
  • Build a software-powered smart phone system
  • Control lights and appliances
  • Have your house monitor the weather
  • Access your home automation system online

For details and complete system requirements, see the CD-ROM appendix.

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Review of Cascading Style Sheets for Dummies [ILLUSTRATED] (Paperback)

Full of errors and mistakes -- not only this, but the author is impossible to follow.Had to buy another book on the topic.Stay away.

Product Description
Cascading Style Sheets For Dummies covers the essentials you need to know to incorporate CSS technology into Web projects. This friendly guide covers the enhanced features of the technology that allows you to have total control over the look and feel of your Web projects.

From the Back Cover
The fun and easy wayTM to make your Web pages look great!

Style sheet editors on CD-ROM

Get the scoop on positioning, inheritance, and other CSS tools

Take control of Web page design elements
Cascading Style Sheets let you turn a drab, boring Web page into an eye-catching design masterwork. But how do you get the hang of all those style sheet rules and tags? Relax! With Web design expert Damon Dean at your side, you'll be trying out cool fonts, working with layers, specifying page positions, and more-in no time!

Discover how to:

  • Build a style sheet in five minutes
  • Work with colors, fonts, and borders
  • Position design elements precisely
  • Harness inheritance and multiple style sheets
  • Tackle tables, XML, and audio
All this on the bonus CD-ROM
Style sheet editors, including:
  • Style Master Pro trial version
  • TopStyle Pro evaluation version
  • Author's sample from book
  • System Requirements: PC running Windows 95 or later, Windows NT4 or later; Power Macintosh running System 7.6 or later; See the About the CD appendix for details and complete system requirements.
  • Choose from among 33 different subject categories
  • Get news you can use on everything from money to health to computers
Damon Dean is the solutions department director at an Internet design firm in San Francisco. He is also the author of FrontPage 2000 For Dummies Quick Reference.

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Review of MCTS: Windows Server 2008 Applications Infrastructure Configuration Study Guide: Exam 70-643 (Paperback)

The book is very well written and serves multiple purposes.Firstly, as an exam prep book, it has great information, questions and lots of hands on experience which is crucial for the new Microsoft exams.
Secondly, this book is a great resource for use at work when you need a quick reference.

I highly recommend this book.

Product Description
  • This comprehensive guide offers 100 percent coverage of the exam's objectives, real-world scenarios, hands-on exercises, and challenging review questions
  • Prepares readers to configure terminal services, Web Services infrastructure, security for Web Services, communication services, and file and print services
  • The newest set of Microsoft Certified Technology Specialist (MCTS) and Microsoft Certified Information Technology Professional (MCITP) certifications will include exams on Windows Server 2008, and this book is a must-have for those who are looking to upgrade their certifications


From the Back Cover
Prepare for Exam 70-643 in the new Windows Server 2008 certification track

With Microsoft's release of Windows Server 2008 and a new generation of certification exams, IT administrators have more reason than ever to certify their expertise in the world's leadingserver software. Inside, find the full coverage you need to prepare for Exam 70-643: Windows Server 2008 Applications Infrastructure, Configuring, one of three specializations in the Microsoft Certified Technology Specialist (MCTS) certification track. Inside, you'll find:

  • Full coverage of all exam objectives in a systematic approach, so you can be confident you're getting the instruction you need for the exam

  • Practical hands-on exercises to reinforce critical skills

  • Real-world scenarios that put what you've learned in the context of actual job roles

  • Challenging review questions in each chapter to prepare you for exam day

  • Exam Essentials, a key feature in each chapter that identifies critical areas you must become proficient in before taking the exam

  • A handy tear card that maps every official exam objective to the corresponding chapter in the book, so you can track your exam prep objective by objective

Look inside for complete coverage of all exam objectives.

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11/28/2009

Review of MSDE Bible (Paperback)

I don't understand, why do you write a book that contains nothing but information about SQL Server, and call it MSDE bible? In my opinion just trying to sell copies of a rehash of other ideas. I bought this book in hopes of really learning the best way to do things in MSDE without the benefit of the GUI Enterprise Manager in SQL Server. Well in a word this book does not even come close. There is one puny little chapter on SQLDMO which leaves much to be desired. To say the least I am extremely irritated that they 'show you how to do this in MSDE by explaning how to do it in Enterprise Manager in SQL Server.' Does anyone else find that odd? I mean please if I wanted to know how to do something in SQL Server I would have bought a SQL Server book, instead I feel like I have been duped into buying a book that is misrepresentative of its contents. Do not waste your money, this book will not help you learn MSDE.

Product Description
Developers, programmers, software architects, technical managers, and technical support staff who work with MSDE (Microsoft Data Engine) applications will all benefit from this book, which guides you through everything from installation and configuration of MSDE to administration and deployment.

Some of the topics covered in this reference include: the MSDE architecture; database structures; data retrieval and modification; database administration; securing MSDE applications; database monitoring and maintenance; and packaging SQL in stored procedures.

The CD-ROM included with the book contains all the example code.

From the Back Cover
If MSDE can do it, you can do it too… If you're a developer, programmer, software architect, or technical support person in an environment using MSDE applications, you'll benefit from this book. Providing comprehensive coverage of MSDE's features, this guide demonstrates how to make the most of this database engine using SQL Server Enterprise Manager, Access 2000, SQL commands, Visual Studio®, and DMO. Plus, you'll get pointers on providing scalable database solutions, securing your applications, monitoring and maintaining your databases, and more! Inside, you'll find complete coverage of Microsoft® SQL Server 2000 Desktop Engine

  • Determine when and why to use MSDE
  • Install and configure MSDE
  • Understand the MSDE architecture and database structures
  • Build custom applications
  • Implement security features
  • Deploy and administer MSDE applications
  • Retrieve and modify data
  • Monitor and maintain databases
  • Migrate existing solutions that use Microsoft Jet Database Engine
The CD-ROM includes all example code from the book Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like-free-but they have no technical support.

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Review of Creating Web Pages All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech)) (Paperback)

Like most of the "dummies" books this one doesn't go into great detail about certain aspects of web design, but it is a great starting point for anyone with zero web design experience.

It walked me through the interface of Dreamweaver easily and within a few hours I had a page up and ready complete with links and flash buttons.

Again not good for the pro but great for the beginner.


Product Description
Whether you're looking to show off your digital photos or launch your own blog, Creating Web Pages All-In-One Desk Reference For Dummies, 3rd Edition delivers all the know-how you need to create Web pages for any need. It demystifies technical topics like HTML and Cascading Style Sheets, gives you the lowdown on adding sound and video to a page, and shows you how to put the latest versions of Dreamweaver and Flash to work.

These nine minibooks show you the easy way to create great-looking pages with all the bells and whistles. They're completely revised and updated to cover new page design tools and trends. Three all-new minibooks show you how to use Microsoft's new Expressions Web tool to build simple but dazzling pages at online services such as Google Pages, MySpace, and eBay. You'll also learn how to tweak a site's look and feel with Cascading Style Sheets. Discover how to:

  • Create user-friendly page designs
  • Build a blog or photo page
  • Fine-tune your firewall
  • Fine-tune pages with HTML or CSS
  • Spice up your pages with video and animation
  • Use templates to save time and frustration
  • Reduce exposure by controlling user tasks
  • Create interactive features such as clickable images
  • Generate sophisticated graphic effects and movies with FlashDiscover

So what are you waiting for? Get Creating Web Pages All-In-One Desk Reference For Dummies, 3rd Edition and start smartening up your Web pages now!

From the Back Cover
Your key to creating winning Web sites

Your one-stop guide to creating eye-catching pages with today's most popular tools

Whether you're looking to show off your digital photos or launch your own blog, this guide delivers all the know-how you need to create Web pages for any need. It demystifies technical topics like HTML and Cascading Style Sheets, gives you the lowdown on adding sound and video to a page, and shows you how to put the latest versions of Dreamweaver and Flash to work.

  • Create user-friendly page designs
  • Build a blog or photo page

  • Work with leading Web design tools

  • Fine-tune pages with HTML or CSS

  • Add video and animation

  • Save time with templates



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Review of Advanced Palm Programming: Developing Real-World Applications (With CD-ROM) (Paperback)

Frequent questions I encounter while developing for the Palm platform include, how do I work with floating point numbers? How do I do graphics? How do I add an appointment or address book entry into the Palm database?If you've gone past the basics of Palm programming and have these kinds of questions, "Advanced Palm Programming" is for you.

For example, when I wrote a calculator program, I wish I had the chapter on floating point conversion and formatting. The PalmOS is designed to be compact and efficient and therefore, doesn't support floating point very well.Mann and Rischpater present routines with 15 digit precision, localization, and left and right alignment.

Regarding graphics, the authors discuss bitmaps, and panning and zooming techniques.If you're looking for sample video games, you'll have to look elsewhere.The authors frame their discussion with mapping software.

The chapter on reading from and writing to Palm's native databases (address, datebook, todo, memo) is interesting.While some developers have done this by studying Palm's source code (like myself), the authors offer an alternative API they call a property interface.This API hides the internal details, simplifies the task, and generally saves time.If Palm changes the underlying database schema, the API will isolate those changes and prevent your code from breaking.But you will have to depend on the authors to update their API, or know enough of the internals to update it yourself.I haven't worked with the API enough to render a verdict.There is one other way to write to Palm's address, datebook, and todo database that the authors did not mention: use the vCalendar and vCard format.These public formats, however, are no help when it comes to reading the databases.

The book covers many other advanced topics so be sure to check out the table of contents. Most of the examples require Palm OS 3.1, Codewarrior 6, and the Palm SDK 3.5.Unix and the gcc toolchain are not used in this book.Nevertheless, the writing is clear, as are the examples, so developers on Unix can still benefit.

Product Description
Graduate to the next level of Palm programming

Advanced Palm™ Programming Professional Developer's Guide

If you've been looking for an expert guide to Palm programming that goes beyond the basics, here it is. This book shows you how to create real-world applications that will put you at the forefront of development for the most rapidly growing OS in handheld computing. Pioneering Palm software developers Mann and Rischpater walk you through the source code for their programming examples, teaching you both about algorithms that solve problems specific to the Palm OS and more general purpose application-level programs. In stand-alone chapters designed for easy reference, they provide:

  • A practical modest-precision trigonometric library
  • Routines for floating-point data entry, formatting, and conversion
  • An application to create Palm database (PDB) files on the desktop
  • Map display applications with rich graphics support
  • Simple yet powerful global searching techniques for Palm devices
  • Guidance for building a transport-independent communications API
  • Solutions for quickly accessing records in large databases
  • Debugging techniques for the Palm OS

The CD-ROM contains complete source code for all the programming samples in the book.

Professional Developer's Guides The Professional Developer's Guide series provides the first in-depth look at recent or emerging programming technologies. Experienced programmers and developers will find comprehensive coverage of new programming standards as well as code, sample programs, developer's tools, and applications that will make learning a new programming language much easier.

About the Author
STEVE MANN, bestselling author of Programming Applications with WAP (Wiley), is President of Creative Digital Publishing, a leading provider of technical information and software for the handheld and mobile computing industries. Mann released the first freeware application for Palm and is the creator of the most widely distributed Palm travel application, WorldFAQ .™ He is also the former publisher and editor of Handheld Systems magazine. RAY RISCHPATER is a consultant and writer formerly at Sun and Spyglass who participated in the development of Internet technologies for the Palm OS and other handheld devices. Rischpater has written for such publications as Handheld Systems, CQ VHF, and Apple's Develop.

Click Here to see more reviews about: Advanced Palm Programming: Developing Real-World Applications (With CD-ROM) (Paperback)

Review of Master Visually 3ds Max 8 (Paperback)

This book is through and easy to use, organized throughout by individual tasks that you can do in max -- with numbered, illustrated steps for each solution. Never before have I seen 3ds Max operations made so simple -- and yet there is so much power to be tapped in just those few steps. I rate this as "Highly Recommended" for anyone working with 3ds max. It's the kind of book that you can keep by your side for instant answers. I've found this to be a real time-saver that makes me (and my work)look great.

Product Description
* Navigating within the interface
* Creating and editing 2D and 3D objects
* Controlling animation with function curves
* Integrating walls, doors and windows
* Simulating water surfaces and fluttering flags
* Adjusting color and brightness of lighting
* Rendering scenes with Quick Render

Valuable tools on CD-ROM!
* 3ds Max 8 evaluation version
* Project files from the book

System Requirements: Please see the "About the CD-ROM" Appendix for details and complete system requirements.
* "Master It" sidebars answer questions and present shortcuts
* High-resolution screen shots demonstrate each task
* Succinct explanations walk you through step by step
* Two-page lessons break big topics into bite-sized modules

From the Back Cover
  • Navigating within the interface
  • Creating and editing 2D and 3D objects
  • Controlling animation with function curves
  • Integrating walls, doors and windows
  • Simulating water surfaces and fluttering flags
  • Adjusting color and brightness of lighting
  • Rendering scenes with Quick Render

Valuable tools on CD-ROM!

  • 3ds Max 8 evaluation version
  • Project files from the book

System Requirements: Please see the "About the CD-ROM" Appendix for details and complete system requirements.

  • "Master It" sidebars answer questions and present shortcuts
  • High-resolution screen shots demonstrate each task
  • Succinct explanations walk you through step by step
  • Two-page lessons break big topics into bite-sized modules


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Review of Online! The Book (Paperback)

The Internet doesn't come with a manual, but if it did, this is it. This sounds like an exaggeration, but it is not because the book literally covers almost everything for people at all levels computer literacy.

That sounds like a tall order, doesn't it? I agree, yet Dvorak, Pirillo, and Taylor have pulled it off. The book has almost 700 pages of rock solid content in 28 chapters covering hardware, music, meeting people, gaming, networking, email, and more.

Though I read as much as I can about technology since getting my first computer in 1980, the book has material that cover areas I know less about such as enterprise instant messaging and peer-to-peer communication.

The topics are tackled at the 30-foot level and the 30,000-foot level. For example, we know emails are those messages that fill up our mailboxes with some in the ugly disguise of spam. The email chapter has contents on its history, protocols, clients, spam (of course), header analysis, filtering, and etiquette.

Protocols, header analysis, and filtering are uncomfortable terms for some people. Techie words and concepts are clearly explained without leaving the reader scratching his head and re-reading the paragraph until his eyes cross. Most of the technical terms and tips are in a gray box, so if you don't want to deal with it you skip over the visual cue. Tips are also in little boxes with a photo of Pirillo running into a window (again) or Dvorak in his Hulk Hogan wanna-be garb.

Business folk benefit from chapters on commuting, Internet marketing, content management, business Web sites, Internet law, and VoIP (Voice over Internet Protocol). The Ten-Step Commute chapter takes a trip into the world of teleworking with advice on how to sell it to the boss, setting up remote access, and security.

This is not the heavy, boring textbook students lug around campus. The authors throw in their senses of humor throughout the manual. You could find the stuff in the book (where else?) online, but it takes many searches and hours to find the gold nuggets. Take a break and let the book do its job.

Believe it or not, I didn't notice the sub-title of the book when I wrote the first paragraph. When I got the book, I went right inside the cover. Online! The Book lives up to its sub-title, "Because the Internet does not come with a manual."

P.S. I take book reviews seriously. Some of you may know I write for Chris Pirillo's Lockergnome.com. If I didn't like the book, you wouldn't be reading this. No, he didn't pay me to say this. In fact, he doesn't know I've read the book and wrote a review.

Product Description
More people than ever before are using the Internet, and are using it more often for more purposes. Yet there has not been a new general-interest book on the Internet for a long time. John Dvorak, one of the most well-known authors on computers, and Chris Pirillo, one of TechTV's most popular hosts, have written a book which will appeal to all internet users, no matter what their level of expertise. Online! covers everything an Internet user needs to know, from hardware to security, from mobile access to spam filters, from blogging to setting up your own Web site. No matter how long you have been online, you will find this book to be an indispensable companion.

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Review of Photoshop 7 Complete Course for MAC Users (Paperback)

As a designer who needed to expand my capabilities,I found this to be the best book I've seen on Photoshop - by far.

I had considered plunking down a lot of cash to take a hands-on Photoshop seminar, but I'm glad I got this book instead.I saved a ton and learned more than I probably would have in a class.

The progressive tutorials are an amazingly easy way to quickly learn how all of the great Photoshop tools work.They areclear and easy to follow, and at the same time offer tons of practical information about how to use Photoshop in the real world. I especially appreciated how the illustrations move right along to help explain the steps in the tutorials. The writer gave me all the information I needed to create the projects and get a good sense of how Photoshop really works. And the tutorials focus on exactly the kind of tools I need to do my job.Jan Kabili really knows what she's talking about.

I'm not a total Photoshop novice, but I didn't realize how much there was to learn until I read this book. This is one of the most useful Photoshop books in my design library.

Product Description
* Each session explains chapter goals, materials needed, time required, a list of key concepts and features, and additional projects.
* Each page includes screenshots or photographs to accompany the text.
* CD-ROM contains all of the files and materials needed for the project.

From the Back Cover
Written by a renowned trainer and illustrated throughout in full color, this complete course shows you how to master the full range of Photoshop tools and techniques while working on a single project. Seventeen sessions and more than 100 step-by-step tutorials, accompanied by vivid color images and screen shots, walk you through the creation of a spectacular film festival brochure from start to finish. After completing the course, you'll have an impressive portfolio piece - and a thorough understanding of Photoshop fundamentals.

  • Extract objects and restore the background image.
  • Use blending sliders to adjust brightness and create composites.
  • Filter selected areas and control filter intensity.

CD-ROM Contents

  • Adobe Photoshop tryout
  • Tutorial files with materials needed to complete all the sessions in the book
  • Iteration files that show what the project should look like at the end of each session

System Requirements: PC running Windows 98 or later; Power Macintosh running System 8.6 or later. See the CD appendix for details and complete system requirements.

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11/27/2009

Review of AutoCAD 2008 3D Modeling Workbook For Dummies (For Dummies (Computer/Tech)) (Paperback)

Yes it's a Dummy book and as such doesn't assume much on the reader's part so if you're already pretty advanced and up to date with AutoCAD 3D Modeling then save your money.On the other hand, if you only want or need to get up to speed on R2008's interface and 3D features, the 3D Modeling Workbook is probably just what you are looking for.It's not going to teach you how to create sophisticated, photo-real models but by the time you are finished you will know and be able to use virtually all of the commands and tools AutoCAD provides for 3D modeling.Add your talent and skill and you're good to go.

One warning:While the exercises are generally short and sweet, they are numerous so be prepared to spend a couple of hours on each chapter (23 total) as they are true substance of the book.

Product Description
  • AutoCAD 2007 features a new 3D rendering engine that greatly enhances the program's 3D functionality-and makes this industry-standard drafting program even more difficult to master, even for veteran users
  • This focused For Dummies workbook gives people the practice they need to get up to speed on the new 3D features, with dozens of problems and step-by-step solutions for modeling, shadowing, and lighting
  • Topics covered by the problems include 2D geometric construction, 3D solid modeling, 3D surface modeling, rendering and imaging, dimensioning and drafting, and model interchange
  • Used by architects, engineers, and draftspeople, AutoCAD is the #1 computer-aided design (CAD) software in the world, with an installed base of 6.7 million users
  • The accompanying DVD provides videos that illustrate select problems and solutions presented in the workbook


From the Back Cover
Conquer the complexities of AutoCAD 3D modeling

Mastering AutoCAD is no picnic, and using it for 3D modeling is among the toughest challenges. This unique workbook offers over one hundred exercises that lead you skill by skill toward AutoCAD 3D success. You get the hands-on practice you need to tackle everything from solid and surface modeling to rendering and plotting-all reinforced with video walkthroughs on the companion DVD.

See How To

  • Transition from 2D to 3D
  • Model solids using primitives, extrusions, and sweeps

  • Tackle complex surface modeling

  • Visualize and render designs

  • Plot, import, or export 3D designs

All this on the bonus DVD

  • Video walkthroughs demonstrate more than 60 AutoCAD 3D modeling techniques
  • 140 demonstration files to accompany the book's exercises

  • Trial version of AutoCAD 2008

  • System requirements: Please see the DVD appendix for details and complete system requirements.



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Review of Marketing to the Social Web: How Digital Customer Communities Build Your Business (Hardcover)

Executive Summary:
The book would be more appropriately entitled: "An introduction to Web 2.0" There is very little marketing advice, and the information in this book might have been cutting edge in 2002-3 but in 2008, it would only appeal to beginners, or non-tech oriented people.If you don't know what a "Blog" is, then this book is for you.If you do know what a blog is, I would go elsewhere.

Full Review:
I have read about a dozen books on marketing/advertising/community building on the web.Perhaps I didn't realize the scope of this book.First, if you are reading a review for what this book is about, you are probably more technologically advanced than anything this book has to offer...(IE: The "Social Web" as he puts it, Or Web 2.0,can affect hearts and minds.For example, you are reading this review before purchasing this book for some insight.)

To me it seemed as if the book was written for very large company's marketers who are 60+ years of age and are not familiar with the internet, or at best don't think there has been any evolution of the internet in the past 14+ years since it has gone commercial.I don't mean to be rude, but this book really seemed like something that would have had an impact and would have been interesting in about 2001.The fact that this book was written and released in the last year honestly amazed me, as I was certain that it was just re-released based on the material.

To be slightly more specific, the book concentrates heavily on not trying to hurt the ego's of marketers who have not been keeping up with the Internet by saying "Some of your old marketing knowledge is still useful." a bit too often. While true, it just seemed a bit overboard.Another quick example of the target market is that the book took about 4-5 pages in describing what a blog is. This is all well and good for an "Intro" book, but it is indicitive of the audience this book was meant for.I found this book too generic to be useful.It lacked specifics, strong case examples, adequate statistics, etc.If you are 60+ years of age and really aren't aware of what social communities are, or message boards, or online reviews of products (Oh the irony), I would recommend this book.Also, if you don't believe that having an online voice is relevant in today's global market, and are looking for a strong case to show you why it is, I would recommend this book.If you have ever participated on a message board, read a blog, posted/read an online review, etc...this book won't tell you anything that you don't already know.

However, if you are looking for effective ways to market to the "Social Web" AKA Web 2.0 by the rest of the world, go elsewhere.This book is too generic to be useful IMHO.I gave this book two stars instead of one because it was well written, and unlike EVERY other marketing book I have ever read, it didn't remind you to go to the author's website every other page (In fact, I don't even remember him naming his website in the book, which is to be applauded, as you can tell this info was legitimately designed to help the reader, not just another marketing tool by the author as many marketing books are). Also if you do want a BEGINNERS' book to what Web 2.0 is, this would be tough to beat.The author puts everything in non-techie terms, and is very thorough at explaining some of the core/basic concepts of Web 2.0.

BOTTOM LINE:
The people who could best be helped with a book like this are intelligent people who don't keep up with technology, but know the basics.I found this more as an introduction to what Web 2.0 was than a "How to" book which is what I believed the book to be about based on the title.
If you are looking for valuable "How to market to the Social Web" info, this book will GREATLY disappoint you.


Product Description
An updated and expanded Second Edition of the popular guide to social media for the business community

Marketers must look to the Web for new ways of finding customers and communicating with them, rather than at them. From Facebook and YouTube to blogs and Twitter-ing, social media on the Internet is the most promising new way to reach customers. Marketing to the Social Web, Second Edition helps marketers and their companies understand how to engage customers, build customer communities, and maximize profits in a time of marketing confusion. Author and social media guru Larry Weber describes newly available tools and platforms, and shows you how to apply them to see immediate results and growth.

Rather than broadcast messages to audiences, savvy marketers should encourage participation in social networks to which people want to belong, where dialogue with customers, and between customers, can flourish. in Networking sites like MySpace, Facebook, and even Flickr are the perfect forums for this dialog; this book shows you how to tap into this new media.

In addition to the tools and tactics that made Marketing to the Social Web a critical hit among marketers, this second edition includes three entirely new chapters that cover recent changes in the field. These new chapters describe how Facebook will monetize its business and one day surpass Google; how companies can measure the influence and effectiveness of their social media campaigns; and how marketing to mobile social media will grow into an effective practice in the near future.

Marketing must reach out into new forms, media, and models. Marketing to the Social Web, Second Edition presents an exceptional opportunity to use these new tools and models to reach new markets, even in today's fragmented media environment.

Larry Weber has spent the last three decades building global communications companies, including Weber Shandwick Worldwide and the W2 Group. He is also the founder and Chairman of the Massachusetts Innovation and Technology Exchange, the nation's largest interactive advocate association.

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Review of PgMP: Program Management Professional Exam Study Guide (Paperback)

I'm a trainer in the fields of project management and program management and have found this book as the best not only for PgMP exam preparation but also for learning the basics of program management.
First, for the PgMP Exam:
The best strength of this book is that it follows and covers the official exam specifications by PMI very closely and thoroughly. Yes, if you have time you can go through different references such as, Program Management Standard (which you should go through any way), and relevant parts of other references such asPMBOK Guide 3rd Edition, OPM3 model doc, and some other references to learn the material covered by the PgMP exam as specified in the exam specifications. You can take the relevant pieces of information from these different resources and references and put them together, but it will take a lot of effort. This book integrates these pieces of information together in a seamless fashion. So, it's a great time saver.
Bottom line: this book gives you the body of knowledge that the exam covers. That siad, no book can be a substitute for your experience. To pass the PgMP exam, you need the body of knowledge presented in this book PLUS your experience.
Second, the program management:
I agree with another reviewer that this is the first real book on program management (other than the program management standard, of course) that clearly distinguishes program management from project management and presents the relationship between them in a clear way. The basic concepts of program management are explained in a very clear way and the author offers comprehensive coverage in a cohesive fashion. I love the author's style of presentation. It makes learning easier and fun.



Product Description
In this book, best selling author, Paul Sanghera, offers cohesive, concise, yet comprehensive coverage of all the topics included in the PgMP exam. With a laser sharp focus on the exam objectives, the Study Guide goes beyond just being an "exam cram." The material is presented in a logical learning sequence: a section builds upon previous sections and a chapter on previous chapters. All concepts, simple and complex, are defined and explained when they appear the first time. There is no hopping from topic to topic and no technical jargon without explanation. Because no prior knowledge of program management is assumed, this book will be useful for both: those new to program management, as well as individuals with years of experience. Although the primary purpose of the book is to help you pass the PgMP exam, it will also serve as a great reference for the program managers before and after the exam.

Special Features:

  • Hundreds of review questions with fully explained answers
  • A complete practice exam with fully explained answers
  • The real world scenarios to help you deal with the program management issues in the real world and also to answer the scenario based questions in the exam
  • Notes and tips to highlight the crucial points
  • Exam's Eye View section at the end of each chapter to emphasize the important points from the exam's perspective
  • Key Terms section at the end of each chapter that lists the important terms and concepts introduced in the chapter along with their definitions
  • The exam objectives fully explained before their coverage in each chapter


From the Back Cover
The leading test prep book on the market for the new PgMP certification exam

Take charge of your career with a new certification that proves that you can lead the management of multiple projects in the workplace. This comprehensive book prepares you for the all-new Program Management Professional (PgMP) certification exam developed by the Project Management Institute (PMI), the same organization that administers the popular Project Management Professional (PMP) exam. Inside this practical test prep guide, you'll find key concepts and terms, case studies, review questions, and much more, including:

  • Full coverage of all exam objectives in a systematic approach, so you can be confident you're getting the instruction you need for the exam
  • Practical hands-on exercises to reinforce critical skills

  • Real-world scenarios that put what you've learned in the context of actual job roles

  • Challenging review questions in each chapter to prepare you for exam day

  • Exam Essentials, a key feature in each chapter that identifies critical areas you must become proficient in before taking the exam

  • A handy tear card that maps every official exam objective to the corresponding chapter in the book, so you can track your exam prep objective by objective

Look inside for complete coverage of all exam objectives.

Featured on the CD

SYBEX TEST ENGINE:
Test your knowledge with advanced testing software. Includes all chapter review questions and bonus exams.

ELECTRONIC FLASHCARDS:
Reinforce your understanding with flashcards that can run on your PC, Pocket PC, or Palm handheld.

Also on the CD, you'll find the entire book in searchable and printable PDF. Study anywhere, any time, and approach the exam with confidence.

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Review of Learn Java In a Weekend (In a Weekend (Indianapolis, Ind.).) [ILLUSTRATED] (Paperback)

While I havn't finished going through this book yet, it appears to be a very good resource for someone trying to get a jump on Java.

While not as detailed as some of the other resources out there, there are plenty of coding examples to illustrate and prove different programming concepts.The books takes the learn by doing approach and I like that.

There is one reason I gave this book 4 stars and that is spelling errors.Whiel there aren't a lot of spelling errors, there are enough for me to notice, and I'm not big on spelling.However, when you are writing/producing a book for something as syntax-specific as a programming language, you better be sure to have everything right.

Overall, a great book and a good teaching/ self-learning aid.

Product Description
Even with no programming experience, you can master the basics of Java programming in just one weekend! On Friday evening, you'll begin with an introduction to Java as you install the SDK. Pick up the pace on Saturday as you learn the basics of Java by beginning a calculator application that you will build on throughout the book. Program your calculator's appearance as you conquer graphical user interfaces. On Sunday you'll begin incorporating interfaces, applets, and threads. Wrap things up with coverage of advanced Java programming and utilities.

In Just One Weekend You'll Learn How To:

* Use the abstract windowing toolkit to program GUIs
* Understand the basics of variables, arrays, and object-oriented programming
* Program graphics for a lightweight component as you build a calculator application
* Convert applications to Swing
* Use interfaces and event handling to develop an event model
* Add features to your applications that allow them to read and write files

About the Author
Joseph P. Russell is a development programmer for Meditech, a major medical information systems software and service company, developing software for their client/server financial products.He is also a contributing writer to the Web site EastCoastGames.com.He is a graduate of Rhode Island College where he majored in computer science.

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Review of Java ME Game Programming (Paperback)

This book has little to do with game programming. It's a book about MIDP 2.0 programming with Java ME for building mobile applications (using GUI controls). The last three chapters (which are quite small) touch on tiles and sprites. So basically you've got a 400+ page book while only about 50 pages is actually about programming mobile games? I would have STARTED the book with chapter 13 and moved on from there into various game topics, instead of ENDING there and doing a poor job of it. The example game in the last chapter was designed for the old 128x128 screens and is probably about 4-5 years old (with 8x8 sprites) which is unacceptable for a book released in 2007 with this title. This is a GOOD book on MIDP 2.0 programming...if you ignore the "game" part of the title. I used this book to teach a course on the subject, but will need to find another for next semester.


Product Description
Get ready to create your own J2ME game! This updated edition to the popular J2ME Game Programming provides updated sofware coverage as well as updates to the programming approaches specific to Java ME software. It also covers the recent innovations in mobile games with relations to iPods and cell phones. You will learn the essentials of J2ME game development from the ground up. Throughout the book you will discover the issues involved in developing for multiple target devices and how to work through the jungle of device-specific libraries and device capabilities. Working on a limited platform it is important to squeeze as much as you can out of those precious bytes, so in this book you will find the tools and source code you need to get the most out of the constrained resources. You will also learn how to structure your code and classes to achieve as small an application footprint as possible. As you work toward developing your own J2ME game, you'll examine the game lifecycle, how to handle resources, various methods of drawing to the screen, optimizing memory usage, handling the users input, and even sharing high-scores online! Previous experience in programming object-oriented languages and a basic level of math skills is recommended.

About the Author
Martin J. Wells is currently the Lead Programmer at Tasman Studios Pty Ltd, located in Sydney, Australia. Throughout his 15-year career he has worked on a wide variety of development projects. He is an expert in multiple computer languages, including Java from its origins, and has extensive experience in the development of high performance networking and multithreaded systems. His first game programming experience came from writing and selling his own games for the Tandy and Commodore microcomputers at the age of 12.

John P. Flynt, Ph.D., works in the software development industry, has taught at colleges and universities, and has authored courses and curricula for several college level game development programs. His academic background includes work in information technology, the social sciences, and the humanities. Among his previous books are In the Mind of a Game, Perl Power!, UnrealScript Game Programming All in One, Simulation and Event Modeling for Game Developers (with co-author Ben Vinson), Beginning Pre-Calculus for Game Developers, Java Programming for the Absolute Beginner, Beginning Math Concepts for Game Developers, and Software Engineering for Game Developers. Among other engagements, he has been a speaker at game and educational conferences in San Antonio, LA, Atlanta, Austin, West Lafayette, and the 2004 Xtreme Game Developers Expo in Mountain View, CA. He has worked as a consultant on several curriculum development initiatives involving some of the largest proprietary colleges in the US and has taught literature, political science, computer science, and game development. He has been contracted by DeVry University as a game course developer, and DeVry has adopted Software Engineering for Game Developers for its national curriculum. John lives in the foothills near Boulder, Colorado.

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Review of How to Do Everything with Your Visor (Paperback)

This is all the information that should be included when you buy your visor!Most companies now package help files on computers and do not include written documentation.I suppose it is cheaper.But shame on them!This is what should be included with the purchase... I had my visor for a few months and this booked helped me with things I didn't know.Excellent information written in a pleasing, even humorous, manner equals a very thourough readable book.I would go so far to say that this is indispensable.I have the book... the dummies guide to the visor and while that was helpful this is much more so.The book for visors "i didnt know you could do that.." is not helpful at all.It is mostly a list of shareware links that are easy to find on the internet or in the two books i meantioned above. Save yourself some wondering and scratching your head...if you have the visor....buy this book!

Product Description
Enhance your Visor experience with this comprehensive, solutions-packed guide. Easy to follow and loaded with practical information, this resource will help you master built-in applications and become familiar with third-party tools, allowing you to get the most out of your handheld device. Ideal for both beginners and experienced users, this reference covers everything from basic set-up to advanced development tools that will allow you to create your own applications.

From the Back Cover

Get small! Learn to use this extremely portable, pocket-sized electronic organizer to manage addresses, appointments, expenses, tasks, memos, and more. With coverage of more than 50 available modules--plus new devices like the Visor Edge, Prism, and Pro--this comprehensive directory is loaded with information, solutions, and practical advice. Discover why the Visor is not only an extension of your desktop computer, but a computer in its own right, capable of running sophisticated software from spreadsheet managers and expense trackers to electronic-book readers and Web browsers. How To Do Everything with Your Visor, Second Edition will help you get the most from your Handspring PDA.

Completely up-to-date--covers Visor Pro, Prism, and Edge models, as well as the latest Springboard modules Access third-party programs to extend your Visor's capabilities--or write your own! Travel in style while playing games, checking email, and connecting to your Internet service provider Write fluidly in minutes with the handwriting-recognition software Master the Visor's core applications--Address List, Date Book, Memo Pad, and To Do List Learn about MP3 music players, digital cameras, mobile phones, GPS receivers, games, memory expansion, and more Throw away your laptop--turn your Visor into a mobile office suite Share data with Windows, Macs, and other PDAs Troubleshoot common problems

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Review of Music Online for Dummies [ILLUSTRATED] (Paperback)

This is darn near the best book I have ever read on this subject. It isjam packed with useful tips and treasures. After reading this book I cameaway feeling like an expert. I can't wait for the next book in this series.Wahoo!

Product Description
This timely volume, written by Spin magazine contributing author David Kushner, offers easy steps for finding, downloading, creating, and listening to music on any PC. Cybercasts, MP3, and Internet radio are among the hot trends covered in this fun and easy guide, which also includes tips on tweaking systems for optimal performance and locating the best tunes online. The CD-ROM contains links to online music sites, software for making and listening to music files, and more.

From the Back Cover
Turn your computer into a music machine!

Includes a directory of hot music sites!

Find out how to make your PC produce optimum sound
Do you want to locate hard-to-find CDs and preview them before buying? Are you interested in listening to radio broadcasts from around the world? This friendly guide gets you tuned into the hottest music trends, including MP3s, online concerts, and Net radio.

Discover how to:

  • Find and buy music online
  • Install and run RealPlayer and RealJukebox
  • Use an MP3 player
  • Download audio files fast
  • See concerts without tickets
  • Store your digital music
all this on the bonus CD-ROM
  • An evaluation version of Liquid Player
  • A freeware version of Windows Media Player
  • Sample music files
  • Links to great Web sites


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11/26/2009

Review of Information Technology Jobs in America: Corporate & Government Career Guide (Information Technology Jobs in America: Corporate & Government) (Paperback)

Info Tech Employment is becoming one of my favorite publishers. I'm an IT employer (project manager), employee, and instructor. So I like to keep up with the industry. The section `Corporate Jobs in IT' explains how IT has grown up in the past 40 years and hires from its own IT services sector. This is where enlightenment appears. I've already used the Info Tech Employment books on IT staffing firms and IT services firms and they're great. Professionals will be glad to have these resources available to go to the right places to get hired. The section covering `Government Jobs in IT' is completely new knowledge to me. I haven't seen anybody write about these jobs. This book explains the technological developments that are backdrop to technology in government, the jobs that have been created, and the Union job titles and salaries that now exist for these jobs. The Salary & Pension Charts for U.S. Federal IT Jobs Titles, and about 20 representative U.S. States and 20 U.S. Cities are completely eye-opening. They show lucrative salaries, pensions and benefit packages and IT jobs in all 50 U.S. States and most major cities. How to get one of these jobs is explained in clear detail. Usually a college degree is not required for a government job, if there is experience. People often ask me--how do I get a job in IT. Now I know what to tell them. This book is exceptionally well written.

Product Description
The information technology industry continues to grow in the U.S. and globally.Information Technology Jobs in America [2008]: Corporate & Government Career Guideshows where the jobs are, in the U.S. IT Services Sector and in U.S. Federal and State and Municipal government agencies and departments. The book covers new territory - not a technical guide - this career guide goes beyond, to show Americans the largest source of jobs in the U.S. in this growing industry.Section IGood News - Companies Keep Hiring as Demand Grows. Why ‘Outsourcing' May Lose Its Power as a Scare Word.Shifting Occupations in the Industry.More Managing - Less Programming.Tech Jobs with Government Are Lively Stable, Secure, and Well-Paid. Salaries show a Higher Paid Class of Employees.Experience Is an Acceptable Substitute for Education. Core Skills Include Business-Process Understanding.

Section IIExplains how to make contact with this special sector for IT jobs,IT service providers, and how to build a career in the IT services sector.

Section III Explains Technology in Government, public unionism for emerging technology jobs and the desirable salaries of these emerging technology titles.The authors describe the technological developments that make technology in government possible.They define the modified processes that now call for staff in Relational Databases, Web Portal Development, Infrastructure Development and Maintenance, Network Computing, Data Security, e-Government, and e-Commerce.

Section IV "What Jobs Are Available in Federal, State and City Government," brings to the forefront the thousands ofinformation technology jobs that exist in all 101 Federal agencies, and inU.S. State and Municipal government agencies and departments.Detailed Tables show current Information Technology Job Titles for Federal and State and City information technology jobs, Salaries, 5-year Salary Projections, and Estimated Pensions. Financial facts explain why, in today's global economy, an IT career in government is a desirable choice.

Section VProvides a Step-by-Step guide to "Completing the Application & Hiring Process" for an information technology job in both the Federal and State and City government personnel hiring systems.It explains why a Civil Service Exam is not required in most cases; why experience is an acceptable substitute for education in most government jobs, how to fill out an Experience and Education paper or Knowledge-Skills and Abilities Statement, and Factors for Job Class Salary Ranking and Candidate Ranking.Appendices include Sample Federal IT Job Announcements, and Sample State & City IT Job Descriptions with Qualifications Required, and Required Application Forms.

Section VIProvides Analytical Articles on Today's Tech Jobs:C++ Computer . Java and JavaScript . Visual Basic . Sun Solaris, Unix, Linux, Network Tech Jobs . Oracle, SQL, FoxPro, Sybase, Database Management . Software Programmer; Software Engineer . Network Programmer, Network Systems . Telecommunications . Web Developer . IT Procurement, IT Training, Project Managementand more.

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